Gaming App Market By Game Type (Action Games, Adventure Games, Strategy Games, Sports Games, RPG - Role-Playing Games, Puzzle Games, Simulation Games, Multiplayer Online Battle Arena - MOBA Games, Card and Casino Games, Other), By Technology (Augmented Reality - AR Games, Virtual Reality - VR Games, Cloud Gaming, Blockchain-based Gaming, Artificial Intelligence - AI in Gaming), By Consumer Type (Individual Gamers, Family/Group Gaming, Professional eSports Players), By Platform (iOS, Android, Windows, Web-based, Console, Others), Global Market Size, Segmental analysis, Regional Overview, Company share analysis, Leading Company Profiles And Market Forecast, 2025 – 2035

Published Date: Jan 2025 | Report ID: MI1823 | 220 Pages

Industry Outlook

The Gaming App market accounted for USD 186.3 Billion in 2024 and is expected to reach USD 700.8 Billion by 2035, growing at a CAGR of around 12.8% between 2025 and 2035. Mobile gaming has become a big part of worldwide entertainment now that people own more smartphones and tablets with better internet service. The gaming app market includes downloadable games run on iOS and Android systems that offer basic fun titles up to advanced team-based games.

Each year, when users download billions of times, the market profits through several money-making options, such as in-app purchases, subscriptions, advertisements, and premium downloads. Action games form a major part of the game genre, along with puzzle games and strategy games, plus RPGs and simulation games. Recent advancements in technology through augmented reality (AR), virtual reality (VR), and cloud gaming boost game user interactions and advance industry progress.

Report Scope:

ParameterDetails
Largest MarketAsia Pacific
Fastest Growing MarketLatin America
Base Year2024
Market Size in 2024USD 186.3 Billion
CAGR (2025-2035)12.8%
Forecast Years2025-2035
Historical Data2018-2024
Market Size in 2035USD 700.8 Billion
Countries CoveredU.S., Canada, Mexico, U.K., Germany, France, Italy, Spain, Switzerland, Sweden, Finland, Netherlands, Poland, Russia, China, India, Australia, Japan, South Korea, Singapore, Indonesia, Malaysia, Philippines, Brazil, Argentina, GCC Countries, and South Africa
What We CoverMarket growth drivers, restraints, opportunities, Porter’s five forces analysis, PESTLE analysis, value chain analysis, regulatory landscape, pricing analysis by segments and region, company market share analysis, and 10 companies
Segments CoveredGame Type, Technology, Consumer Type, Platform, and Region

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Market Dynamics

Rising smartphone penetration boosts global gaming app accessibility.

One of the key reasons for the growth of the global gaming app market is the rising penetration of smartphones. With ever more affordable and available devices, more underserved gamers and even more diverse audiences are getting steeped in gaming experiences that were once reserved for high-end consoles or PCs. Casual gaming, which is that sort of play on-the-go, the games that feature on your smartphone, play well for a broader demographic who maybe wouldn’t consider playing within traditional gaming. The big rise in smartphone usage has also expanded app stores and game distribution platforms, providing easy access to a wealth of games.

Therefore, developers are betting more heavily on mobile-friendly games, most of which are free to play, and in-app purchases, generating a potentially lucrative revenue stream. An educational institution report reveals that growing up taking in mobile phones, particularly in developing markets, has played a vital part in the game industry, as mobile games normally tend to be the first step within the gaming industry for new players. As a result, both traditional and indie game makers are fitting their products to mobile platforms to broaden the reach of gaming and inscribe it with more diversity and inclusivity. Governments all around the world acknowledge the economic potential of this type of digital gaming and often support the technological development of this type of gaming.

Growing adoption of in-app purchases drives revenue.

One of the major reasons for the growth in revenue of the gaming app market is the rising purchase of in-app purchases (IAP). Free-to-play games run on those in-app purchases to earn a lot of revenue from microtransactions while still appealing because people love free games. It allows users to purchase virtual objects, characters, skins, or power-ups, which encourages more extravagant spending. It's an appealing, adaptable approach that appeals to both casual and experienced gamers, and it eliminates the need for pre-purchases. While IAPs are becoming ingrained with the gaming ecosystems, developers are refining the ways we monetize users to achieve both maximum engagement and spending.

One such report, from a famous educational institution, proves that this model is appealing to more and more mobile platforms and is becoming a core revenue source for most gaming apps. As such, subscription-based models combined with the emergence of season passes have helped establish a longer-term engagement of players. At the same time, governments and regulatory bodies also acknowledge the potential economic impact of mobile gaming and its part in the digital economy and consequently develop favorable policies designed to alleviate the industry.

Data privacy concerns affect user trust in apps.

The gaming app market is driven by data privacy issues, which restrict user trust and hinder growth potential. Since many gaming apps require new player account creations and the sharing of personal information, plus in-app purchases, users fear how it is being handled. Fans are concerned that their payment information, or location data, for instance, could be misused or taken. Concerns for breaches to have been common on other digital platforms have already increased. That means some users might be afraid to get a hold of or enact some gaming programs, causing passively active people as well as in-app purchases to power down.

This is also contributing to the pressure on developers to ensure compliance with data protection regulations, imposing great cost and complexity. Also, game developers are under pressure to implement robust security measures to prevent damage to their good reputation during the development process. Balancing privacy protection with user experience is becoming more difficult, as even a lapse in security means losing user retention and losing revenue growth over time.

Emerging markets offer vast opportunities for user base expansion.

The gaming app market can be expansive, as many emerging markets are significantly untapped regardless of their large user base. As more individuals in these regions acquire cell phones and go online, and mobile networks improve, these locations have become highly fertile ground for mobile gaming. Disposable incomes are rising in these markets, and technology is becoming cheaper, which is opening up gaming apps to a larger number of people in these markets.

Moreover, cultural trends and the preference for mobile entertainment are driving the pressure for mobile gaming in these regions, as many people are interested in cheaper and easier ways to entertain themselves. As a result, these developers are localizing their apps to serve the tastes of specific regional languages, and developers are making gaming more inclusive. These emerging markets are ideal for the rise of in-app purchases, subscription models, and social opportunities. The global advancement of mobile gaming helps bring in new audiences for both established and indie developers to discover and many chances to see long-term growth.

Subscription-based models generate recurring revenue streams.

Another advantage that can be seen in the gaming app market is that subscription-based models assist developers by providing a consistent source of revenue. Instead of asking consumers to buy something once for their gaming experiences or purchase something during the game, these subscriptions grant gamers permanent access to selected premium material, features, or even advertisement-free services for a recurring subscription fee. Not only does this help sustain a player’s subscription span, but it also nudges developers to continually enhance the content of their games for maximum subscriber satisfaction. The subscription is a more profound connection to the clients since most of those who subscribe are much more committed to the game.

Further, it allows for innovative forms of monetization like monthly and yearly subscriptions, special bonuses for those subscribers, limited-time content, etc. In business terms, this kind of revenue is more stable with fewer fluctuations than when awaiting big one-off payments. The evolution of gaming subscriptions also fits in the general trend of the subscription model for entertainment businesses, as many other fields grow using identical strategies, and thus, it would make sense for developers who are targeting more stable forms of revenue.

Industry Experts Opinion

“Gaming is our flagship business...But in the past year, we have faced significant challenges, We have found ourselves at a loss, as our competitors continue to produce new products, leaving us feeling having achieved nothing.”

  • MA Huateng, Co-Founder, Tencent Interactive Entertainment.

“With a growing portfolio of games that feature higher quality and cover more genres, we are thrilled to bring exciting NetEase gaming experiences to more players around the globe, As we expand our reach to players in China and worldwide, innovation remains our priority.”

  • William Ding Lei, CEO, NetEase Games.

Segment Analysis

Based on the Game Type, the Gaming App market is classified into Action Games, Adventure Games, Strategy Games, Sports Games, RPG - Role-Playing Games, Puzzle Games, Simulation Games, Multiplayer Online Battle Arena - MOBA Games, Card and Casino Games, and Other. The largest portion of the gaming app market is the action game segment. There is no wonder that this category has always been leading because of the increased number of levels, captivating game mechanics, and the wide gender and age appeal. Action games provide bottom-up gratification, stimulating tasks, and compelling environments; as such, they are some of the most desirable types of games for casual and dedicated players.

 

Popular titles like "PUBG Mobile," "Call of Duty: Mobile, and “Fortnite” have billions of users contributing to their popularity. With smartphones being globally accessed and improved in the aspect of graphics and processing capabilities, action games have been exalted, and with real-time, multiplayer elements added to the situation. These games also establish global competition and leave players with options to interact with people internationally. Besides, most of the action games contain in-app purchases, which might be their main source of income for developers. Thus, maintaining the balance of accessibility, entertainment, and monetization secured, action games remain the most dominant segment in the gaming app markets.

Based on the Technology, the Gaming App market is classified into Augmented Reality - AR Games, Virtual Reality - VR Games, Cloud Gaming, Blockchain-based Gaming, and Artificial Intelligence - AI in Gaming. The most massive segment in the gaming app market based on technology is the cloud gaming segment. Cloud gaming has emerged as the future of gaming mainly because it offers maximum gaming capability without owing to hardware power. Users can use streaming and streaming technology to play games directly from servers that are out of reach of such basic devices but offer great graphical performance games such as smartphones, tablet computers, and smart TVs.

Some of the companies that have been exploiting this niche include Google Stadia, Xbox Cloud Gaming, and NVIDIA GeForce NOW, which offer streaming models that afford clients access to the games. Cloud gaming has opened up opportunities for playing high-end games to people across the world. In addition, the disadvantages of exposure to long downloads, storage issues, and regular hardware upgrades like those experienced in conventional gaming are also removed. As 5G networks evolve, the markets they target can expand to new people, increasing the impact of cloud gaming as a dominant force in the future of the gaming app market.

Regional Analysis

The Asia Pacific region has a robust gaming app market, with many countries actively producing and using these apps. With high smartphone penetration in Asia, mobile gaming is now an important part of the culture and people's lives. Leading countries include China, Japan, and South Korea, which set trends in both game development and innovation. Besides these technology giants, Southeast Asian countries such as Indonesia, Thailand, and the Philippines are quickly catching up, and most of the mobile gaming users are coming from this region. Through the mobile game market presented in the region, local genres and gaming preferences that are popular best dictate the market. Mobile gaming has extended itself from PC and console gaming in many Asian countries, primarily as a portable means of playing games. And not least, the development of esports and competitive gaming also played a role in the region’s growth since this sphere attracted not only players but also investors and developers.

Furthermore, the growth trends of modern Asian mobile games are still expanding with stunning novelty, engaging entertainment, earning approaches, and franchise associations. The continued dynamism in Asia’s information technology industry pushes the gaming app market in Asia and encourages local and international innovations in gaming applications.

In the Latin American region, the gaming app market landscape is quickly changing, as smartphone adoption increases and there is greater market access for high-speed internet. With the region’s increasing interest in mobile gaming, a large but diverse and expanding set of players is emerging, from casual interest to more competitive gaming. Gaming is now mainstream in countries such as Brazil and Mexico, and these younger audiences are also much more inclined to mobile gaming. The very appeal of mobile gaming in Latin America is enhanced by the region's strong cultural and entertainment environment, in which gaming invariably joins music, sports, and television.

Local developers are also shaping the gaming app market, with genres such as puzzle, strategy, and action gaining popularity, and in other regions, the gaming app market is being shaped by gaming apps produced specifically for regional tastes. One key factor in the market growth is a rise in esports: esports attention and investment have secured esports a thriving competitive gaming scene. Furthermore, many games in Latin America are social games, and players engage in multiplayer and online games the most. On this front, as the Latin American mobile gaming ecosystem matures, so too will the region’s contribution to the global gaming industry, featuring a community of players and developers who continue to challenge the limits of the Latin American and global markets.

Competitive Landscape

Competition is tough when it comes to the gaming app market; the number of players is large, and they leverage various platforms to fight for total control. They have included all the giants, such as Tencent, Electronic Arts, Activision Blizzard, and Epic Games, who have created the market with titles like PUBG Mobile, Fortnite, Call of Duty Mobile, and FIFA Mobile. Mobile game studios are not only delivering innovative and engaging experiences; the competition has also intensified with the rise of indie developers. In recent years, many gaming companies have been branching out into the augmented reality (AR) and virtual reality (VR) space looking to provide an immersive experience, and Niantic is just continuing its past with Pokémon GO.

Another trend is that cloud gaming services, like Nvidia GeForce NOW and Google Stadia, have gained steam with players as a way to play games without a need for high-end gear. Finally, esports have boomed, too, shifting much of the competition over to mobile, causing the space to grow and worsen following the pole position on the table. As a result, lines of businesses are embracing AI and machine learning to enhance the player experience, bestow reward play, and generate retention in the competitive gaming app community.

Gaming App Market, Company Shares Analysis, 2024

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Recent Developments:

  • In November 2024, India's Competition Commission initiated an investigation into Google's policies concerning real-money gaming apps. The inquiry was prompted by a complaint from WinZO, an online gaming platform, alleging that Google's updated policies favor certain types of real-money games while excluding others, such as carrom, puzzles, and car racing. This investigation adds to the regulatory challenges Google faces in India, where it has previously been penalized for abusing its dominant position in the Android market.
  • In November 2024, Aristocrat Leisure agreed to sell its video game developer, Plarium Global, to Swedish company Modern Times for $1.25 billion. This move aligns with Aristocrat's strategy to focus on its core poker machine and online casino operations. The deal includes a fixed payment of $620 million and additional payments totaling up to $200 million based on future financial targets. The sale is expected to be completed in early 2025, pending regulatory approvals.

Report Coverage:

By Game Type

  • Action Games
  • Adventure Games
  • Strategy Games
  • Sports Games
  • RPG (Role-Playing Games)
  • Puzzle Games
  • Simulation Games
  • Multiplayer Online Battle Arena (MOBA) Games
  • Card and Casino Games
  • Other

By Technology

  • Augmented Reality (AR) Games
  • Virtual Reality (VR) Games
  • Cloud Gaming
  • Blockchain-based Gaming
  • Artificial Intelligence (AI) in Gaming

By Consumer Type

  • Individual Gamers
  • Family/Group Gaming
  • Professional eSports Players

By Platform

  • iOS
  • Android
  • Windows
  • Web-based
  • Console
  • Others

By Region

North America

  • U.S.
  • Canada

Europe

  • U.K.
  • France
  • Germany
  • Italy
  • Spain
  • Rest of Europe

Asia Pacific

  • China
  • Japan
  • India
  • Australia
  • South Korea
  • Singapore
  • Rest of Asia Pacific

Latin America

  • Brazil
  • Argentina
  • Mexico
  • Rest of Latin America

Middle East & Africa

  • GCC Countries
  • South Africa
  • Rest of the Middle East & Africa

List of Companies:

  • Tencent Interactive Entertainment
  • NetEase Games
  • Electronic Arts
  • Epic Games
  • Take-Two Interactive
  • MiHoYo
  • Roblox Corporation
  • Playtika
  • Ubisoft
  • Nexon
  • 37Games
  • Square Enix
  • Bandai Namco Entertainment
  • Zynga
  • Supercell
  • King

Frequently Asked Questions (FAQs)

The Gaming App market accounted for USD 186.3 Billion in 2024 and is expected to reach USD 700.8 Billion by 2035, growing at a CAGR of around 12.8% between 2025 and 2035.

Key growth opportunities in the Gaming App market include Emerging markets offering vast opportunities for user base expansion, cloud gaming expanding access to high-performance games, and subscription-based models generating recurring revenue streams.

Game Type is currently leading in the Gaming App Market due to its fast-paced gameplay, engaging mechanics, and broad appeal across various demographics. Action games often offer instant gratification, exciting challenges, and immersive experiences, making them highly addictive and appealing to casual and hardcore gamers alike. Popular titles like "PUBG Mobile," "Call of Duty: Mobile," and "Fortnite" have amassed massive user bases, driving their continued success.

Asia is expected to remain the dominant region due to its large, tech-savvy population, high smartphone penetration, and growing disposable income. Additionally, countries like China, Japan, and South Korea have strong gaming cultures and robust mobile gaming ecosystems.

Key operating players in the Gaming App market are Tencent, Electronic Arts, Activision Blizzard, and Epic Games, who have been shaping the market with popular titles such as PUBG Mobile, Fortnite, Call of Duty Mobile, and FIFA Mobile. The rise of indie developers has also intensified competition, with mobile game studios delivering innovative and engaging experiences.

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