Augmented Reality Market By Device Type (Smartphones and Tablets, Head-Mounted Displays (HMDs), Smart Glasses, Handheld Devices, and Others), By Component (Hardware and software), By Technology (Marker-Based AR, Markerless AR, Projection-Based AR, and Superimposition-Based AR), and By Application (Gaming and Entertainment, Retail, Education, Healthcare, Automotive, Military & Defense, Tourism & Travel, and Others), Global Market Size, Segmental analysis, Regional Overview, Company share analysis, Leading Company Profiles And Market Forecast, 2025 – 2035
Published Date: Dec 2024 | Report ID: MI1480 | 220 Pages
Report Coverage:
By Device Type
- Smartphones and Tablets
- Head-Mounted Displays (HMDs
- Smart Glasses
- Handheld Devices
- Others
By Component
- Hardware
- Software
By Technology
- Marker-Based AR
- Markerless AR
- Projection-Based AR
- Superimposition-Based AR
By Application
- Gaming and Entertainment
- Retail
- Education
- Healthcare
- Automotive
- Tourism and Travel
- Others
By Region
North America
- U.S.
- Canada
Europe
- U.K.
- France
- Germany
- Italy
- Spain
- Rest of Europe
Asia Pacific
- China
- Japan
- India
- Australia
- South Korea
- Singapore
- Rest of Asia Pacific
Latin America
- Brazil
- Argentina
- Mexico
- Rest of Latin America
Middle East & Africa
- GCC Countries
- South Africa
- Rest of the Middle East & Africa
List of Companies:
- Microsoft Corporation
- Apple Inc.
- Google LLC
- Meta Platforms, Inc.
- Snap Inc.
- Magic Leap, Inc.
- PTC Inc.
- Qualcomm Technologies Inc.
- Vuzix Corporation
- Niantic, Inc.
- Epson America, Inc.
- Lenovo Group Ltd.
- Holoxica Limited
- Unity Technologies
- Blippar
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