Game Streaming Market By Streaming Type (Live Game Streaming {Esports Tournaments, Gameplay Streams}, On-Demand Game Streaming {Pre-recorded Gameplay Videos, Tutorials, and Walkthroughs}), By Platform (PC, Mobile, Console, Smart TVs, Others), By Service Provider (Game Streaming Platforms {Twitch, YouTube Gaming, Facebook Gaming, Others}, Cloud Gaming Services {Google Stadia, Xbox Cloud Gaming, NVIDIA GeForce NOW, PlayStation Now}, Esports Organizations) and By Revenue Model (Subscription-Based, Ad-Supported, Pay-Per-View, Others), Global Market Size, Segmental analysis, Regional Overview, Company share analysis, Leading Company Profiles And Market Forecast, 2025 – 2035
Published Date: Jan 2025 | Report ID: MI1822 | 220 Pages
Report Coverage:
By Streaming Type
- Live Game Streaming
- Esports Tournaments
- Gameplay Streams
- On-Demand Game Streaming
- Pre-recorded Gameplay Videos
- Tutorials and Walkthroughs
By Platform
- PC
- Mobile
- Console
- Smart TVs
- Others
By Service Provider
- Game Streaming Platforms
- Twitch
- YouTube Gaming
- Facebook Gaming
- Others
- Cloud Gaming Services
- Google Stadia
- Xbox Cloud Gaming
- NVIDIA GeForce NOW
- PlayStation Now
- Esports Organizations
By Revenue Model
- Subscription-Based
- Ad-Supported
- Pay-Per-View
- Others
By Region
North America
- The U.S.
- Canada
Europe
- U.K.
- France
- Germany
- Italy
- Spain
- Rest of Europe
Asia Pacific
- China
- Japan
- India
- Australia
- South Korea
- Singapore
- Rest of Asia Pacific
Latin America
- Brazil
- Argentina
- Mexico
- Rest of Latin America
Middle East & Africa
- GCC Countries
- South Africa
- Rest of the Middle East & Africa
List of Companies:
- Twitch
- YouTube Gaming
- Facebook Gaming
- Microsoft Xbox Game Pass Ultimate
- Nvidia GeForce Now
- Sony PlayStation Plus Premium
- Amazon Luna
- Huya
- Douyu
- DLive
- Trovo
- Bigo Live
- Nimo TV
- Steam.TV
- Caffeine
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